"I started OTOY to democratize content creation, imagining that artists might one day render 3D graphics at the same fidelity as Hollywood blockbusters – but on any budget, in real time and from anywhere in the world. "Like so many Octane artists, I began my journey in computer graphics on the Mac," said Jules Urbach, CEO of OTOY. Today OTOY is releasing the first public preview (PR1) of Octane X for macOS Catalina 10.15.6 - completely rebuilt from the ground up using Apple's Metal Graphics API, and fully optimized for performance on AMD Vega and Navi GPUs across the Mac Pro, iMac Pro, iMac and MacBook Pro productlines. Octane X was introduced to the world during the opening keynote at Apple's 2019 Worldwide Developer Conference.
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